========================== 8. *selected publications* ========================== The following texts have been written during the PhD registration period and derive from the research project (** indicates those that are included in the submission; other texts are available online at http://www.anti-thesis.net/texts.html). Geoff Cox & Adrian Ward (forthcoming 2007) 'Perl', in Matthew Fuller, ed. _Software Studies_, Cambridge, Mass.: MIT Press.** Geoff Cox (2006) 'Software Actions', in Joasia Krysa, ed. _Curating Immateriality_, New York: Autonomedia, pp. 69-79.** Geoff Cox & Adrian Ward (2005) 'Why Look at Artificial Animals?', in Roy Ascott, ed. _Engineering Nature_, Bristol: Intellect, pp. 115-119; derived from conference paper, _Consciousness Reframed 03_, University College Newport, Wales, 2003. Geoff Cox & Joasia Krysa (2005) 'Introduction to the (Digital) Author as Producer', also eds. _Engineering Culture_, New York: Autonomedia, pp. 7-21. Geoff Cox & Joasia Krysa (2005) 'System Error: economies of cultural production in the network society', in Malcolm Miles ed. _New Practices/New Pedagogies_, London: Routledge, pp. 29-38. Geoff Cox, Joasia Krysa & Anya Lewin (2004) 'Introduction to the (Digital) Culture Industry', also eds. _Economising Culture_, New York: Autonomedia, pp. 7-29. Geoff Cox, Alex McLean & Adrian Ward (2004) 'Coding Praxis: Reconsidering the Aesthetics of Generative Code', in Olga Goriunova & Alexei Shulgin, eds., _Read_me: Software Art & Cultures_, Aarhus: Digital Aesthetics Research Centre, pp. 161-174; ** to be published in French 'Praxis de la Programmation', in David-Olivier Lartigaud, ed. _Programmation Orientˇe Art_, LAM (Laboratoire des Arts et Mˇdias) Universitˇ Paris 1 Panthˇon-Sorbonne. Geoff Cox, Joasia Krysa & Adrian Ward (2004) 'Anagrams of Orderly Disorder (for the New World Order)', in _Crisis Media: The Sarai Reader 4_, Delhi: Sarai & de Waag, pp. 415-420. Geoff Cox, Casey Reas & Kate Rich (2003) 'Software Art' jury statement, _transmediale 04_, Berlin. Geoff Cox & Joasia Krysa (2003) 'Art as Engineering: techno-art collectives and social change', in Ryszard W. Kluszczynski, ed. _Art Inquiry_, vol. V, 'Cyberarts / Cybercultures / Cybersocieties', Lodz: Lodzkie Towazystwo Naukowe (Lodz Science Society), pp. 33-48. Geoff Cox (2002) 'Generator: the dialectics of orderly disorder', conference paper, _Creativity & Cognition_ Loughborough University proceedings, ACM Press, pp. 45-49, ** http://portal.acm.org/citation.cfm?id=581710.581719 Geoff Cox, Alex McLean & Adrian Ward (2001) 'The Aesthetics of Generative Code', in Eugene Thacker, ed. _Hard_Code: narrating the network society_, Boulder, CA: Alt-X Press; derived from _Generative Art 00_, conference paper, Politecnico di Milano.** Geoff Cox & Tim Brennan (2000) 'Manifest: Reframing False Consciousness with Tim Brennan', conference paper, _Consciousness Reframed 00_, conference paper, University College Newport, Wales. Geoff Cox & Adrian Ward (1999) 'The Authorship of Generative Art', in Kestutis Andrasiunas, ed. _.agon_ [dotagon] online journal, Lithuania, http://www.o-o.lt/agon/; previously _Generative Art 99_ conference, Politecnico di Milano. Geoff Cox (1999) 'The Digital Crowd: some questions on globalisation and agency', in _Design Issues_, volume 15, number 1, Spring, Cambridge, Mass.: MIT Press; alternative version with Mark Winstanley (1999) 'Crowd Code: collectivity and connectivity', in _Living in the Material World_, conference proceedings, Coventry University.